Monday, 4 December 2017

Falling in 5e

Re falling long distances in 5e - last night saw a third level dwarf walk away from a 100' fall. Hmm...

The damage is low compared to earlier editions, & for uninterrupted falls 50'+ I reckon I'm going to institute a house rule requiring a CON save or die, DC 1 per 10' to max 27 at terminal velocity. Bouncing off a shaft on way down (acrobatics or athletics) could negate that though - again DC 1 per 10' looks right.

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