Following some Spring cleaning, and wrapping up of old games...
DRAGONBANE GAMES
I'm planning to move away from 5e D&D over the coming months and years, focusing mostly on the new Dragonbane system, which I really love. Partly inspired by Wizards of the Coast no longer being a company I want to support. Mostly inspired by Dragonbane being a really awesome game.
A classic fantasy campaign released with the Dragonbane core rules. Can the PCs prevent the return of Demon Lord Sathmog and his Prophet, the immortal Azrahel Koth? Or will his cult prevail?
Heroic Boons +1
1. TYMMA THE LOUD (Kimberly) Dwarf female Musician-Knight
2. BALDWIN, KNIGHT OF THE IMMACULATE FLAME (Max) Human male Knight
3. ORLA MOONSILVER (Jelena) Elf female Hunter
4. BASTONN BLOODJAW (Philippe) Wolfkin male Fighter
5. BRAGE THE MAGE (Tony) Human male Animist Mage
A brutal swords and sorcery campaign in the dark and savage world of Xoth. Pick up your sword, Barbarian, and fight!
Heroic Boons +1
1. Severos the Executioner (Tony) Civilised male Nabastissean Fighter RIP 2/6/23
> Darian the Barbarian (Tony) Savage female Tharagian Fighter
2. Lothar of the Hill People (Muiz) Savage male Tharagian Knight
3. Mei Hua (Kimberly), Decadent female Taikangian Thief
4. Zoya (Jelly), Decadent female Lamuran Animist Mage
5. Moggojin (SHARK), Nomad male Sheng Fighter
5e DUNGEONS & DRAGONS GAMES
While I am reducing the number of 5e games I run, it's still a game I'm likely to be GMing for a good long time to come. For D&D style power fantasy, it remains simply the best. 3. Wilderlands - Ghinarian Hills (online)
PC Level: 8-15, New PC Start Level: 7
I've been GMing the swords & sorcery/sword & planet Wilderlands setting since 2006, initially as a Play By E-Mail (PBEM), then from 2009 as Play By Post (PBP) using Labyrinth Lord (Classic D&D) and OSRIC (AD&D); but the current 5e D&D incarnation dates from early 2015, a follow on from a short 20 session 4e D&D campaign played in 2013. 5e D&D and Wilderlands is, oddly, a match made in Heaven! The game is now played at 1:1 time; 2023 AD = 4453 BCCC.
1. Bill - Talaktakan, male Dragonborn/Yuan-Ti Fighter (Eldritch Knight) 15
2. Craig - Lazlo, male Nerathi Human Fighter (Battlemaster) 11
3. Matt - John Stonehell, level 8 male Human Barbarian (Totem) 5/Rogue (Swashbuckler) 3
This Mythic Fantasy epic quest campaign is set in Thylea, a world out of time, resembling Greek myth. Will the Gods or the Titans prevail?
PC Level: 8
1. Meroë (Μερόη) - Judith. Human female Demigod Monk - Way of the Shield.
2. Seranfar - Bill. Human male Gifted One Draconic Fire Sorcerer.
3. Leander - Kermit. Human male Vanished One/Dragonlord Battlemaster Fighter. 4. Artemis - Jelly. Centaur female
Dragonslayer Herculean
Barbarian.
5. "Faerun Adventures"
PC Level: 9-11, New PC Start Level: 6
This campaign in the '1987 Grey Box' Forgotten Realms started online on Dragonsfoot using 1e AD&D in August 2018, following on from DM Roxy's brief August 2017 1e Faerun Adventures game. In 2020 it transitioned to 5e D&D, on Roll20 then later IRL too. In-world, in August 2018 the game started on 14/3/1359 in Sudrav Town, and is now played at 1:1 time - May 2023 IRL is M5 1362 DR in-world.
The Barrowmazers (in person)
This group, based at the Wizardspoons Festhall in Helix, are exploring Greg Gillespie's Barrowmaze at my house fortnightly on Sundays, with much mirth and mayhem. Lock up your mothers!
1. Sir Macready 'Mac' Ramvira (Matt) male Drow (ex-Half Elf) Level 12 Vengeance Paladin 9/Fighter 3 2. Sir Liam (Kermit) male Halfling Arcane Trickster Rogue 11 3. Sir Droghall (Bill) male 'Kroxigor' Totem Barbarian 11
4. Sir Glendor (Rich) Human male Vengeance Paladin 10 5. Sir Spartigus (Gus) male Human Champion Fighter 10
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