Thursday, 22 October 2015

Adjusting Monster HP in 4e D&D

I halve Elite and Solo hp and this works very well. I used to halve Standard monster hp but I found some died too fast, giants especially should not be so squishy. So for Standard monsters I reduce hp as follows:

Low (eg Artillery) 4/Level+4+CON
Medium (eg Soldier, Skirmisher) 5/Level+5+CON
High (Brute) 6/Level+6+CON

This can be done to listed stats as follows, deduct:
Low: 2/Level+2
Medium: 3/Level+3
High: 4/Level+4

This matches closely to PC hit points and I find it works best.

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