A lot of monsters are much lower CR than previously - eg I was surprised Manticores are only CR 3 now - which works ok if you run it like 4e with PCs normally fighting groups of monsters. Also, higher level monsters are much more fightable than in 3e; they may get lucky and kill PCs, but they are definitely beatable. Conversely, bounded accuracy means hordes of low level monsters are much more dangerous than in 3e.
Overall I like the change - the paucity of monsters above CR 10 was initially surprising, but the intent seems to be that high level PCs fight lots of mid-CR monsters, hordes of low-CR monsters, or the occasional high-CR solo monster.
http://www.therpgsite.com/showpost.php?p=860737&postcount=22
No comments:
Post a Comment