Monday, 19 June 2017

A Good City Adventure

I think it really needs to use the city, not just dungeons set in the city. Rival battling power groups are important - think Romeo & Juliet for a good model. You want duels in the street, roof-top assassins, bands of thugs lurking in dark alleys, that kind of thing. The city itself needs a starring role, so design with that in mind.

The first two books of "Curse of the Crimson Throne" do a good job of this, with lots happening in Korvosa itself.

Opposing groups can be:
Noble houses
Criminal gangs
Churches & cults
The City Guard
Rival sorcerers or mage guilds
Merchant guilds
Artisan guilds
Knightly orders
etc

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